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The Anime Industry's Labor Crisis Is Getting Worse: What the 2026 AJA Report Means for Fans

The anime industry's labor crunch is deepening. Eight studios closed in the first nine months of 2025, and the AJA warns of a 10% production decline by 2030.

The Anime Industry's Labor Crisis Is Getting Worse

The anime industry's labor crunch is deepening. Eight anime production companies went bankrupt or ceased operations between January and September 2025 — tied for the most failures during that period over the last decade. The Association of Japanese Animations (AJA) warns that Japan could lose 400 anime episodes worth of production by 2030.

Key Takeaways

  • 8 anime studios closed in the first 9 months of 2025
  • AJA projects 10% production decline by 2030 (equivalent to ~400 episodes)
  • Median animator wage is $8.50/hour — below the national average
  • 40% of anime workers earned less than $25,000/year in 2023
  • The Freelance Act (November 2024) mandates contracts and timely payments
  • Toei Animation is investing ¥20 billion in Southeast Asian studios

The numbers behind the crisis

The AJA's 2024/2025 report estimates the total anime market at approximately $24.9 billion. For the third time in four years, overseas revenue has surpassed domestic revenue, with international markets now accounting for 56% of the total ($13.8 billion).

But beneath the growth lies a deep structural problem. Most anime is still produced in Japan, and despite continued expansion in global demand, the industry is facing significant challenges that threaten its ability to keep up.

The AJA survey found that 310 anime series were produced in Japan in 2024 — the highest number ever recorded. Fewer than 6,000 trained animators are employed by the industry — not a large number for that output.

Why studios are closing

Teikoku Databank tracked eight studio closures in the first nine months of 2025. Smaller firms that cannot pass rising production costs on to clients are becoming trapped in a cycle of heavy workloads and thin profits.

The main driver is labor. Wages for animators, directors, and production staff have risen sharply in recent years — a shift that's good for workers but costly for studios. Budgets have grown, but staffing levels per title have swelled alongside them. A show once made with 200 people might now need 300.

Even if the budget doubles, that doesn't mean each staff member's pay doubles too. The result is that more production companies are slipping into the red even as the market as a whole sets records.

The animator shortage

The talent pool has been hollowing out since the 1970s, when studios began using contract workers to enhance efficiency and cut costs. Subsequent generations of anime artists have rarely received on-the-job training, and feeling discouraged, many have left the industry altogether.

The Japan Research Institute estimated that a quarter of animators quit the industry within four years, and two-thirds in eight years. The median hourly wage for animators sits at approximately $8.50 per hour, significantly below the national average wage across other industries.

The industry's "passion trap" — the desire to contribute to the medium draws young people into a life of permissive exploitation — is the root cause. Many overwork without compensation for the love of the art. Individual passion for particular manga or light novel IP drives freelancers from one production to the next.

What's being done

Several initiatives are underway to address the crisis:

  • The Freelance Act (November 2024): Mandates written contracts, specifies pay terms, and legally restricts businesses from demanding unpaid overtime while requiring payment within 60 days.

  • NAFCA training certifications: The Nippon Animation & Film Culture Association is developing new training certifications and an Animator Skill Test to professionalize the talent pipeline.

  • Toei Animation's Vision 2030: Commits ¥20 billion ($128 million) to building new studios in Southeast Asia, India, and the Middle East.

  • KADOKAWA's recruitment push: Expects to hire 60 people in 2026, about 1.3 times last year's intake, with eight-hour workdays and 1.5-hour breaks.

  • Toei Animation's Vision 2030: Commits ¥20 billion ($128 million) to building new studios in Southeast Asia, India, and the Middle East.

What this means for anime fans

The labor crisis directly impacts the quality and quantity of anime. When studios are understaffed and overworked, the finished product suffers — and fans have noticed. The scathing reception to Uzumaki and One Punch Man reflects a growing intolerance for visual mediocrity.

The industry is also turning to AI for cost-cutting and enhanced efficiencies, but when studios have used AI for early tasks like dubbing, they've received backlash from fans. The AJA, Japan Cartoonists Association, and 17 publishers have come out against the use of certain AI tools mainly on copyright grounds.

The path forward

If the government and major industry players continue to prioritize growth over the physical and creative well-being of artists, Japan may succeed in building a global distribution empire, only to lose the capacity to sustain the quality and artistry that made that empire possible.

The question for fans is whether they'll accept a "globally manufactured" anime that lacks the distinct Japanese spirit of its forebears. The answer will define the next decade of the medium.

Frequently Asked Questions

How many anime studios closed in 2025?

Eight anime production companies went bankrupt or ceased operations between January and September 2025, according to Teikoku Databank.

What is the AJA's 2030 projection?

The AJA projects a 10% decline in anime production by 2030, equivalent to roughly 10,000 minutes of animation or around 400 episodes of a standard 25-minute TV anime series.

Is the Freelance Act helping?

The Freelance Act (November 2024) is a meaningful step, but its impact is still limited. Only 8% of anime production workers had registered as invoice issuers to report consumption taxes as of the latest survey.

Will AI replace animators?

AI tools are being developed to assist rather than replace human animators, focusing on in-betweening, background art, and color scripting. Fan backlash against AI-generated content suggests the industry will move cautiously.